tw3_ianto_jones: (Default)
[personal profile] tw3_ianto_jones
Some ghosts, the less picky ones probably, might be content to attempt the possession of the first sentient being to cross their path, but he isn't one of them. Outside the ship, released from his prison, the possibilities are endless, creatures of all shapes and sizes, scales and fur, more configurations of limbs than any one disembodied spirit can fathom. So he waits, floating quietly, invisibly, until he finds one that has a look he really likes. He's patient; the dead, after all, don't have much need to rush.

It's the suit, he thinks, that catches his eye. No one else he's seen is dressed this way, so clean, perfectly put together. He's never possessed anyone before, and he doesn't know if he'll have to share space in someone else's brain, so he thinks finding one that looks organized, one that seems unflappable, will make that easier.

The possession itself isn't as difficult as he imagined it might be; the man approaches and he simply moves into the space his corporeal body occupies. It's almost like slipping into a bath: everything's suddenly warm and alive. He's intensely aware of his breath, the way it feels to inhale, cool in his throat, the expansion of his ribs, the shifting of his diaphragm. He feels his pulse in different points all over his body, his wrists, his temples, his throat, the center of his chest, can taste the inside of his mouth (coffee, and something like a buttery pastry, sour fruit of some kind).

And then there's an echo, like a thought in the back of his head, in an accent he's never heard before. Who are you?

"I'm you," he says aloud, the same voice ringing into the air. "I'm you now."

[ooc: Ianto has been possessed by one of the spirits from the ghost ship. This particular spirit has pushed Ianto's consciousness into the back of his mind and is essentially driving Ianto's body around. People who know Ianto will likely notice he's acting unusually, and he won't remember them (unless he can get Ianto to give him information). This post is open to anyone and is open indefinitely. Backdated to July 11.]
rememory: (ghost-winds)
[personal profile] rememory
No sooner had Hawk escorted Sabine and Scott off QXJldGh1c2E=, formerly the Arethusa, than the spirits of her dead swarmed from the ship en masse. More than 150 angry, confused, and frightened spirits unleashed upon Sanctuary with no way to return to their homes, no way to find their rest, unless they could communicate with the living.

A small group, persuaded by Sabine's familiars, huddled close to her and jostled for her attention. The remainder, goaded by one particularly malicious spirit called Mara, "ran" amok on the station. Most of them could muster little more force than a cold spot, a rustle of fabric, a flicker at the corner of the eye. Some managed greater feats like telekinesis, moving small objects from one place to another, in an effort to gain attention, or if they were mean-spirited they might pull a chair out from under someone going to sit, or stretch a rope in front of someone not watching where they were walking. A small number who retained more of their intellectual faculties or had a particularly pressing bit of business wrote REDRUM or their own equivalents in steam or sand or spilled sugar. A very few, including Mara, took possession of unlucky human hosts and bent them to their will.

In all, the effect was not so very grand that it was inescapable. Certainly there were those on the station who remained unaware, and were left blissfully alone. Alas, those who talked to Sabine in the days following QXJldGh1c2E='s arrival were rarely so lucky. And Sabine herself spent seven-eighths of every day tracking down spirits, talking them down, laying them where possible even if it meant finding a way to finish their business, and chasing spirits out of their hosts. All except Mara stayed disembodied once they'd been rooted out. But Mara, who personified evil in Hindu and whose name meant bitterness in Hebrew, simply fled one host for the next, resisting Sabine on every level and when she came too close, bidding other ghosts to distract her.

So it was that on any given afternoon or evening (as morning tended to banish them), wherever a group of people gathered, so too might a group of spirits.

[ooc: Feel free to post your possessed characters here, or in individual EPs as you like. Also, if you're not being possessed but you want to have some kind of a ghost encounter, here's a place. You can play the ghosts if you want, or if you want someone else to, just "tag Ghost" and I'll write them for you. BACKDATED: takes place from July 9 thru today. All tags welcome; open indefinitely.]
rememory: (ghost hauled)
[personal profile] rememory
It was 0317 when the cargo ship formerly called the Arethusa but now designated QXJldGh1c2E= hailed Sanctuary station. Sanctuary's docking AI transmitted a request for information a fraction of a second later. QXJldGh1c2E= replied with its specs and clamp strength almost instantaneously, but it dithered a full second, an eternity in AI time, on how to number its crew complement. At the end of that interminable second it sent:

Crew in distress. Status uncertain.

Sanctuary's docking AI's response was also delayed almost a half a second as it transmitted the information to the higher-level AIs. At the end of several exchanges it was determined that the docking AI should send:

Hold for confirmation.

QXJldGh1c2E= paced its decks--or at least did the AI equivalent, flitting from one terminal to the next, into first one crew com badge and then another, and back. If it were an emotional being, which it primarily was not, it would call itself worried. In its non-emotional state, it simply expended every fraction of a second seeking data from its chassis and its crew.

After a discussion between the on-duty station personnel, it was decided that QXJldGh1c2E= should dock in one of the older sections of the station, where it would be greeted by the station police in Hazmat gear in case "uncertain" was code for hostile. The docking AI sent the berth assignment to QXJldGh1c2E= which quickly consulted the station schematics. It immediately returned a staccato burst of 0s and 1s expressing a request for confirmation.

Once confirmed, QXJldGh1c2E= maneuvered itself into the berth, with no help from its crew, but kept its docking bay sealed until station personnel arrived. At that point, control of the ship seemed to pass to Sanctuary AIs and station personnel, but QXJldGh1c2E= remained engaged and ready to intervene in their commands if they conflicted with its core priorities.

When requested to, QXJldGh1c2E= politely opened its docking bay and adjusted its interior conditions to Station-set optimums for multiple species. It followed the station personnel in their Hazmat gear through its hundreds of security cameras, recording their lifesigns and facial expressions as they registered the havoc within. To the last genderfluid member of the crew, they were strewn about the ship. Some had appendages turned at unnatural angles. Others were splattered with life fluids, their own or their nearest neighbor's. A few had been ripped apart, most showed exterior trauma, but a very small number didn't appear to have been touched at all. The only thing the bodies had in common was that not a single one survived attempts to revive them.

[OOC: Locked to the people tagged in the subject line. If you missed the plot call and would like your character to investigate during this post, contact Allie. I will be making several TL dividers, to mark the passage of time. Please see them for where to tag in. Ship specs are here.]

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